Loading document…
Opening in Pages for Mac...
Your browser isn’t fully supported.
For the best Pages for iCloud experience, use a supported browser.
Learn More
Cancel
Continue
.
ENDURING UNDERSTANDING
Artists use a variety of problem solving and decision making skills to apply
the elements & principles
of art and
sensory and expressive features in works of art.
OVERAL ARTISTIC GOAL FOR THIS
ASSIGNMENT
:
Due Date:
REQUIREMENTS
ASSIGNMENT
Paper Type:
Arches Watercolor Block
Satin grain 300gsm
Required Tools:
•
Sketchbook
•
All Pencils (I mean all :-)
•
Blending stumps
•
Makeup brushes
•
All erasers (kneaded, plastic, etc…)
ESSENTAL QUESTION:
Why and how do artists apply the elements & principles of Art in works of art?
*
MAIN (EPA)
E
LEMENTS &
P
RINCIPLES OF
A
RT APPLIED TO THIS
ASSIGNMENT:
PROPORTION
EMPHASIS
BALANCE
HARMONY
LINE
SHAPE
FORM
VALUE
SPACE
UNDERSTANDING / GOAL
QUESTIONS
Your assignment is to create a hyperrealistic drawing of
something
. The smaller the
object
the bigger your drawing
must be.
(example: if you choose an eye, it will need to take up your whole
paper)
Think of this drawing as zoomed in detailed view of a
specifi c object.
Hyperrealism requires
multiple (4K)
reference images to
capture the fi ne details of
the object.
Your goal is to draw and shade this object with as much
realism as possible. Focusing on the
unique details &
values of the object.
LANGUAGE
WHAT IS REAL…
Morpheus reminds us that the boundaries of reality are fluid, and that our imagination can take us to places we never
thought possible
.
Hyperrealism refers to artworks that appear incredibly lifelike, often fooling the viewer.
Hyperrealistic drawings
are
meticulously detailed to create the illusion of reality
.
The goal of this assignment is force students to focus on all the
details that make an object unique.
LANGUAGE
of ART:
(
Y
ou will be tested on your knowledge of these important technology
1.
Transitions in drawing
2.
Graphite painting
3.
Blending
4.
implied Texture
5.
Paper weight (GSM)
QR CODE
Shading requirements
:
Your shading must be hyperrealistic.
•
You must have a full range of values.
•
No “crayon effect” in your black areas.
•
No smudging with your fi ngers
(use blenders and makeup
brushes).
•
Transitions from different values need to accurately
reflect real life texture.