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ASSIGNMENT
REQUIREMENTS
Due Date:
Timing
Appeal
ESSENTAL QUESTION:
Why and how
an
artist appl
ies
the
P
rinciples of A
nimation.
ANIMATION LANGUAGE
(
Y
ou will be tested on your knowledge of these important
Animation
terms).
ROTOSCOPE
UNDERSTANDING & GOALS
LANGUAGE OF ANIMATION
PRINCIPLES OF ANIMATION
Create an interesting Rotoscope Animation that combines
a video (.gif) reference and a digitally drawn animation.
~Students will understand basic animation techniques.
~Students will understand movement in animation.
~Students will understand timing in animation.
Rotoscoping is an animation technique that animators use to trace over motion picture footage, frame by
frame,
.
Originally, animators projected photographed live-action movie images onto a glass panel and traced
over the image. This projection equipment is referred to as a
rotoscope
, developed by Polish-American animator
Max Fleischer. This device was eventually replaced by computers, but the process is still called rotoscoping.
ENDURING UNDERSTANDING
Artists use a variety of problem solving and decision making skills to apply
the elements & principles
of art and
sensory and expressive features in works of art.
Rotoscope
Movement
On 2’s
Important Lines
~DIGITAL ANIMATION
•
Software:
Rough Animator
•
Canvas size:
1920 x 1080, 1080 x 1920
•
12
Digital Drawings
•
FRAMES: on 2’s unless timing would
suffer.
•
LAYERS:
You must have
at least 2 layers
.
•
Reference Materials required:
At least
1 Video fi le
Any images needed